Ffx 4 Slot Armor Drop

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Where To Buy 4 Empty Slot Armor Ffx just your first deposit, some casinos will give you deposit bonuses all the way till you fifth deposit. In the section below you can read more about how to evaluate different casino offers you might come across. The Fenrir is a special enemy in Final Fantasy X, created in the Species Conquest of the Monster Arena when at least three of each Lupine-type fiend has been captured. Fenrir uses the same character model as the Bandersnatch. Oddly, in the PlayStation 2 versions, if the player has 8,000 gil or more, they can fight Fenrir for free; no matter what the result is, the player won't lose any money. Final Fantasy X Ultimate Armor Guide by niceboy23 Updated to v1.1 on Apr 25, 2005 'Ultimate Armour' Guide for Final Fantasy X Written by and ゥ 2004-2005 niceboy23 and PJ2K4. Whats up guys i just finished powering up my Celestial weapons and im currently in the Omega ruins hoping to get some 4 slot armor. I have an idea of the auto abilities i want to put on them but i was wondering what armor set ups do you guys recommend for tackling the Dark Aeons and Super bosses?

This is a walkthrough for the boss fight Penance from the game Final Fantasy X (FF 10, FF X). Read on for tips and strategy about how to beat Penance , including Penance's stats and other useful information.

Weapons

List of Contents

Penance Information

Penance Basic Information

Penance Details
NamePenance
HP(Overkill)12000000 (99999)MP999
AP(Overkill)60000 (65000)Gil-
Drop
(7/8)
Master Sphere 3 (6)Drop
(1/8)
Master Sphere 3 (6)
steal
(3/4)
Elixir 1Steal
(1/4)
Megalixir 2
Abilities
Immolation Judgment Day
Obliteration

Penance Stats

Penance's stats
Srength255Agility255
Defense240Luck10
Magic255Evasion0
Magic Defense200Accuracy255

Penance Elemental Resistances

Elemental Resistances
FireLightningWaterIceHoly
-150%-150%-150%-150%-150%

Penance Status Resistances

Status Resistances
SleepSilenceDarkness
GUARDGUARDGUARD
PoisonPetrifySlow
GUARDGUARDGUARD
ZombiePower BreakMagic Break
GUARDGUARDGUARD
Armor BreakMental BreakThreaten
GUARDGUARDGUARD
DeathProvokeDoom
GUARDGUARDGUARD
DistillSensorScan
GUARDGUARDGUARD
GravityDelayEject
GUARDGUARDGUARD
Zanmato Lv.
6

Penance Equipment Ability Drops

Equipment Ability Drops
Weapon & Armor slots4
Weapon and Armor Ability Drops1
Weapon Ability Drops
Break Damage Limit
Armor Ability Drops
Ribbon

Weapon & Armor Slots Drops depicts the amount of possible slots the enemy's equipment drops will have while the Ability Drops depicts the possible amount of abilities the dropped weapon may have.

Left Arm Information

Penance - Left Arm Basic Information

Penance - Left Arm Details
NamePenance - Left Arm
HP(Overkill)500000 (99999)MP999
AP(Overkill)10000 (12000)Gil-
Drop
(7/8)
Dark Matter 1 (1)Drop
(1/8)
Master Sphere 1 (1)
steal
(3/4)
Elixir 1Steal
(1/4)
Elixir 1
Abilities
Mega-Graviton Slowga

Penance - Left Arm Stats

Penance - Left Arm's stats
Srength255Agility150
Defense200Luck10
Magic150Evasion120
Magic Defense200Accuracy255

Penance - Left Arm Elemental Resistances

Elemental Resistances
FireLightningWaterIceHoly
-150%-150%-150%-150%-150%

Penance - Left Arm Status Resistances

Status Resistances
SleepSilenceDarkness
GUARDGUARDGUARD
PoisonPetrifySlow
GUARDGUARDGUARD
ZombiePower BreakMagic Break
GUARDGUARDGUARD
Armor BreakMental BreakThreaten
GUARDGUARDGUARD
DeathProvokeDoom
GUARDGUARD0
DistillSensorScan
GUARDGUARDGUARD
GravityDelayEject
GUARDGUARDGUARD
Zanmato Lv.
6

Penance - Left Arm Equipment Ability Drops

Right Arm Information

Penance - Right Arm Basic Information

Penance - Right Arm Details
NamePenance - Right Arm
HP(Overkill)500000 (99999)MP999
AP(Overkill)10000 (12000)Gil-
Drop
(7/8)
Dark Matter 1 (1)Drop
(1/8)
Master Sphere 1 (1)
steal
(3/4)
Elixir 1Steal
(1/4)
Elixir 1
Abilities
Calamity Mighty Guard
Slot

Penance - Right Arm Stats

Penance - Right Arm's stats
Srength255Agility150
Defense200Luck10
Magic150Evasion120
Magic Defense200Accuracy255

Penance - Right Arm Elemental Resistances

Elemental Resistances
FireLightningWaterIceHoly
-150%-150%-150%-150%-150%

Penance - Right Arm Status Resistances

Status Resistances
SleepSilenceDarkness
GUARDGUARDGUARD
PoisonPetrifySlow
GUARDGUARDGUARD
ZombiePower BreakMagic Break
GUARDGUARDGUARD
Armor BreakMental BreakThreaten
GUARDGUARDGUARD
DeathProvokeDoom
GUARDGUARD0
DistillSensorScan
GUARDGUARDGUARD
GravityDelayEject
GUARDGUARDGUARD
Zanmato Lv.
6

Penance - Right Arm Equipment Ability Drops

Penance Boss Battle Guide

Ffx 4 Slot Armor Drops

Preparation

Stats Max Stats with high Luck/Accuracy
WeaponsCelestial Weapons
ArmourAuto-haste, Auto-Potion, Auto-Protect, and Defense + 20%.
White MagicDispel
ItemsUltra Nul All items, Trio of 9999 Items (unnecessary if all potions in the inventory are only X-Potions), Three Stars

Moveset

Penance's Moveset

Penance
ObliterationDeals massive damage to the whole party. Only used during Phase 1.
ImmolationDamages the target's HP and MP. Also inflicts Armor and Mental Break. Only used during Phase 2
Judgement DayDepletes the whole party's HP and MP.Requires both Arms to be alive.

Left Arm's Moveset

Left Arm
Mega-GravitonInflicts fractional damage and several status ailments to the whole party including Doom, Sleep, Silence, and Darkness.
SlowgaInflicts Slow to all targets

Right Arm's Moveset

Left Arm
CalamityInflicts several status ailments to a single target including Poison, Curse, Full Break, and Darkness.
Mighty GuardApplies Protect, Shell, and Regen to the arms and Penance.
Armor

Strategy

Phase 1


Use Rikku's Trio of 9999 to make Potions Heal for 9999 HP (not needed if only X-potions are in the inventory). Keep using Quick Hits to immediately kill the an Arm (The right one is much more preferrable in case it uses Mighty Guard). Once an arm is destroyed, attack the other arm five times. Have another character use Three stars to remove MP from your problem list.


Once the necessary buffs are applied, Have Rikku use Ultra NulAll to apply Cheer X 5 to the party (other buffs are unnecessary) and never let the arms get a turn. Once the arm is about to get a turn, hit it to prevent it from making a turn. Hit the other arm (which should have ressurected already) 5 times so you can kill it before it gets a turn. Continuing this strategy will prevent the arms from ever getting a turn. Penance's Obliteration won't kill anyone due to protect + defense +20% and 5 cheers.

Phase 2


Phase 2 begins when Penance's tail falls off. Penance will stop using Obliteration and will use immolation instead. Always ready a dispel when a character is hit with Immolation as Immolation inflicts armor and mental break. A character with armor and mental break will instantly die when hit with another immolation. Keep the same strategy and never make an arm get a turn. Only attack penance when one arm is down and the other arm will die from another hit.

Overall, this is a lengthy fight that involves killing two arms that each have half a million HP but with proper monitoring of your character's status (removing armor and mental break) and preventing the arms from getting a turn, the battle becomes easy.

Strategy Summary

Summarized Battle Strategy

  • Apply Cheer x 5 to all party members as well as Trio of 9999. This will make Auto Potions heal everyone for max HP.
  • Immediately kill an Arm and hit the other arm 5 times. Once the arm is about to get a turn, hit the living arm once then the other arm 5 times. This is to prevent either arms from getting a turn.
  • Penance will never be able to kill you on the during the 1st phase with the proper stats and armor, on the 2nd phase however, make sure to dispel the Armor Break, and Mental Break from your character.

Final Fantasy X Related Links

Main Story Bosses
Sinspawn: AmmesGeosgaeno
KlikkTros
KimahriSin(Fin)
Sinspawn:EchuillesLordOchu
Sinspawn:GeneauxOblitzerator
Chocobo EaterSinspawn: Gui
ExtractorSpherimorph
CrawlerSeymour
AnimaWendigo
Evrae AltanaEvrae
Seymour: NatusDefender X
Biran RonsoYenke Ronso
Seymour FluxSanctuary Keeper
Spectral KeeperYunalesca
Sin CoreSin
Seymour OmnisBraska's Final Aeon
Yu Yevon
Arena Area Conquest Monsters
StratoavisMalboro Menace
KottosCoeurlregina
JormungandCactuar King
EspadaAbyss Worm
ChimerageistDon Tonberry
CatoblepasAbaddon
Vorban
Omega Dungeon
Ultima WeaponOmega Weapon
Arena Species Conquest Monsters
FenrirOrnitholestes
PteryxHornet
VidatuOne-Eye
Jumbo FlanNega Elemental
TanketFafnir
Sleep SproutBomb King
JuggernautIronclad
Arena Original Monsters
Earth EaterGreater Sphere
CatastropheTh'uban
NeslugUltima Buster
ShinryuNemesis
Dark Aeons and Penance
Dark ValeforDark Ifrit
Dark IxionDark Shiva
Dark BahamutDark Yojimbo
Dark AnimaDark Cindy
Dark SandyDark Mindy
Penance
Slot

This is a walkthrough for the boss fight Spectral Keeper from the game Final Fantasy X (FF 10, FF X). Read on for tips and strategy about how to beat Spectral Keeper , including Spectral Keeper's stats and other useful information.

List of Contents

Spectral Keeper Information

Spectral Keeper Basic Information

Spectral Keeper Details
NameSpectral Keeper
HP(Overkill)52000(8000)MP500
AP(Overkill)12000(18000)Gil7000
Drop
(7/8)
Lv. 4 Key Sphere 1 (2)Drop
(1/8)
Lv. 4 Key Sphere 1 (2)
steal
(3/4)
Ether 1Steal
(1/4)
Turbo Ether 1
Abilities
Berserk Tail Glyph Mine

Spectral Keeper Stats

Spectral Keeper's stats
Srength36Agility36
Defense100Luck15
Magic1Evasion0
Magic Defense100Accuracy8

Spectral Keeper Elemental Resistances

Spectral Keeper Status Resistances

Status Resistances
SleepSilenceDarkness
GUARD0GUARD
PoisonPetrifySlow
GUARDGUARDGUARD
ZombiePower BreakMagic Break
GUARDGUARDGUARD
Armor BreakMental BreakThreaten
GUARD0GUARD
DeathProvokeDoom
GUARD0GUARD
DistillSensorScan
000
GravityDelayEject
GUARDGUARDGUARD
Zanmato Lv.
4

Spectral Keeper Equipment Ability Drops

Equipment Ability Drops
Weapon & Armor slots2-3
Weapon and Armor Ability Drops1-3
Weapon Ability Drops
PiercingFirestrike
Lightning StrikeWater Strike
Ice Strike
Armor Ability Drops
Fire WardLightning Ward
Water WardIce Ward

Weapon & Armor Slots Drops depicts the amount of possible slots the enemy's equipment drops will have while the Ability Drops depicts the possible amount of abilities the dropped weapon may have.

Spectral Keeper Boss Battle Guide

Spectral Keeper Details


The battle with Spectral Keeper is unique. The battle will involve glyphs on the ground that each character can stand at. An active command Move can make the player change its current position.

Aeon's Position


A summoned aeon will not be placed in one of the 6 glyphs in the ground. Instead, a rock will appear for that specific Aeon. An Aeon cannot teleport to other platforms and will instantly die from Spectral Keepers' mine.

Spectral Keeper Moveset

Ffx 4 Slot Armor Drop Games

Ffx 4 Slot Armor Drop

List of Contents

Penance Information

Penance Basic Information

Penance Details
NamePenance
HP(Overkill)12000000 (99999)MP999
AP(Overkill)60000 (65000)Gil-
Drop
(7/8)
Master Sphere 3 (6)Drop
(1/8)
Master Sphere 3 (6)
steal
(3/4)
Elixir 1Steal
(1/4)
Megalixir 2
Abilities
Immolation Judgment Day
Obliteration

Penance Stats

Penance's stats
Srength255Agility255
Defense240Luck10
Magic255Evasion0
Magic Defense200Accuracy255

Penance Elemental Resistances

Elemental Resistances
FireLightningWaterIceHoly
-150%-150%-150%-150%-150%

Penance Status Resistances

Status Resistances
SleepSilenceDarkness
GUARDGUARDGUARD
PoisonPetrifySlow
GUARDGUARDGUARD
ZombiePower BreakMagic Break
GUARDGUARDGUARD
Armor BreakMental BreakThreaten
GUARDGUARDGUARD
DeathProvokeDoom
GUARDGUARDGUARD
DistillSensorScan
GUARDGUARDGUARD
GravityDelayEject
GUARDGUARDGUARD
Zanmato Lv.
6

Penance Equipment Ability Drops

Equipment Ability Drops
Weapon & Armor slots4
Weapon and Armor Ability Drops1
Weapon Ability Drops
Break Damage Limit
Armor Ability Drops
Ribbon

Weapon & Armor Slots Drops depicts the amount of possible slots the enemy's equipment drops will have while the Ability Drops depicts the possible amount of abilities the dropped weapon may have.

Left Arm Information

Penance - Left Arm Basic Information

Penance - Left Arm Details
NamePenance - Left Arm
HP(Overkill)500000 (99999)MP999
AP(Overkill)10000 (12000)Gil-
Drop
(7/8)
Dark Matter 1 (1)Drop
(1/8)
Master Sphere 1 (1)
steal
(3/4)
Elixir 1Steal
(1/4)
Elixir 1
Abilities
Mega-Graviton Slowga

Penance - Left Arm Stats

Penance - Left Arm's stats
Srength255Agility150
Defense200Luck10
Magic150Evasion120
Magic Defense200Accuracy255

Penance - Left Arm Elemental Resistances

Elemental Resistances
FireLightningWaterIceHoly
-150%-150%-150%-150%-150%

Penance - Left Arm Status Resistances

Status Resistances
SleepSilenceDarkness
GUARDGUARDGUARD
PoisonPetrifySlow
GUARDGUARDGUARD
ZombiePower BreakMagic Break
GUARDGUARDGUARD
Armor BreakMental BreakThreaten
GUARDGUARDGUARD
DeathProvokeDoom
GUARDGUARD0
DistillSensorScan
GUARDGUARDGUARD
GravityDelayEject
GUARDGUARDGUARD
Zanmato Lv.
6

Penance - Left Arm Equipment Ability Drops

Right Arm Information

Penance - Right Arm Basic Information

Penance - Right Arm Details
NamePenance - Right Arm
HP(Overkill)500000 (99999)MP999
AP(Overkill)10000 (12000)Gil-
Drop
(7/8)
Dark Matter 1 (1)Drop
(1/8)
Master Sphere 1 (1)
steal
(3/4)
Elixir 1Steal
(1/4)
Elixir 1
Abilities
Calamity Mighty Guard

Penance - Right Arm Stats

Penance - Right Arm's stats
Srength255Agility150
Defense200Luck10
Magic150Evasion120
Magic Defense200Accuracy255

Penance - Right Arm Elemental Resistances

Elemental Resistances
FireLightningWaterIceHoly
-150%-150%-150%-150%-150%

Penance - Right Arm Status Resistances

Status Resistances
SleepSilenceDarkness
GUARDGUARDGUARD
PoisonPetrifySlow
GUARDGUARDGUARD
ZombiePower BreakMagic Break
GUARDGUARDGUARD
Armor BreakMental BreakThreaten
GUARDGUARDGUARD
DeathProvokeDoom
GUARDGUARD0
DistillSensorScan
GUARDGUARDGUARD
GravityDelayEject
GUARDGUARDGUARD
Zanmato Lv.
6

Penance - Right Arm Equipment Ability Drops

Penance Boss Battle Guide

Ffx 4 Slot Armor Drops

Preparation

Stats Max Stats with high Luck/Accuracy
WeaponsCelestial Weapons
ArmourAuto-haste, Auto-Potion, Auto-Protect, and Defense + 20%.
White MagicDispel
ItemsUltra Nul All items, Trio of 9999 Items (unnecessary if all potions in the inventory are only X-Potions), Three Stars

Moveset

Penance's Moveset

Penance
ObliterationDeals massive damage to the whole party. Only used during Phase 1.
ImmolationDamages the target's HP and MP. Also inflicts Armor and Mental Break. Only used during Phase 2
Judgement DayDepletes the whole party's HP and MP.Requires both Arms to be alive.

Left Arm's Moveset

Left Arm
Mega-GravitonInflicts fractional damage and several status ailments to the whole party including Doom, Sleep, Silence, and Darkness.
SlowgaInflicts Slow to all targets

Right Arm's Moveset

Left Arm
CalamityInflicts several status ailments to a single target including Poison, Curse, Full Break, and Darkness.
Mighty GuardApplies Protect, Shell, and Regen to the arms and Penance.

Strategy

Phase 1


Use Rikku's Trio of 9999 to make Potions Heal for 9999 HP (not needed if only X-potions are in the inventory). Keep using Quick Hits to immediately kill the an Arm (The right one is much more preferrable in case it uses Mighty Guard). Once an arm is destroyed, attack the other arm five times. Have another character use Three stars to remove MP from your problem list.


Once the necessary buffs are applied, Have Rikku use Ultra NulAll to apply Cheer X 5 to the party (other buffs are unnecessary) and never let the arms get a turn. Once the arm is about to get a turn, hit it to prevent it from making a turn. Hit the other arm (which should have ressurected already) 5 times so you can kill it before it gets a turn. Continuing this strategy will prevent the arms from ever getting a turn. Penance's Obliteration won't kill anyone due to protect + defense +20% and 5 cheers.

Phase 2


Phase 2 begins when Penance's tail falls off. Penance will stop using Obliteration and will use immolation instead. Always ready a dispel when a character is hit with Immolation as Immolation inflicts armor and mental break. A character with armor and mental break will instantly die when hit with another immolation. Keep the same strategy and never make an arm get a turn. Only attack penance when one arm is down and the other arm will die from another hit.

Overall, this is a lengthy fight that involves killing two arms that each have half a million HP but with proper monitoring of your character's status (removing armor and mental break) and preventing the arms from getting a turn, the battle becomes easy.

Strategy Summary

Summarized Battle Strategy

  • Apply Cheer x 5 to all party members as well as Trio of 9999. This will make Auto Potions heal everyone for max HP.
  • Immediately kill an Arm and hit the other arm 5 times. Once the arm is about to get a turn, hit the living arm once then the other arm 5 times. This is to prevent either arms from getting a turn.
  • Penance will never be able to kill you on the during the 1st phase with the proper stats and armor, on the 2nd phase however, make sure to dispel the Armor Break, and Mental Break from your character.

Final Fantasy X Related Links

Main Story Bosses
Sinspawn: AmmesGeosgaeno
KlikkTros
KimahriSin(Fin)
Sinspawn:EchuillesLordOchu
Sinspawn:GeneauxOblitzerator
Chocobo EaterSinspawn: Gui
ExtractorSpherimorph
CrawlerSeymour
AnimaWendigo
Evrae AltanaEvrae
Seymour: NatusDefender X
Biran RonsoYenke Ronso
Seymour FluxSanctuary Keeper
Spectral KeeperYunalesca
Sin CoreSin
Seymour OmnisBraska's Final Aeon
Yu Yevon
Arena Area Conquest Monsters
StratoavisMalboro Menace
KottosCoeurlregina
JormungandCactuar King
EspadaAbyss Worm
ChimerageistDon Tonberry
CatoblepasAbaddon
Vorban
Omega Dungeon
Ultima WeaponOmega Weapon
Arena Species Conquest Monsters
FenrirOrnitholestes
PteryxHornet
VidatuOne-Eye
Jumbo FlanNega Elemental
TanketFafnir
Sleep SproutBomb King
JuggernautIronclad
Arena Original Monsters
Earth EaterGreater Sphere
CatastropheTh'uban
NeslugUltima Buster
ShinryuNemesis
Dark Aeons and Penance
Dark ValeforDark Ifrit
Dark IxionDark Shiva
Dark BahamutDark Yojimbo
Dark AnimaDark Cindy
Dark SandyDark Mindy
Penance

This is a walkthrough for the boss fight Spectral Keeper from the game Final Fantasy X (FF 10, FF X). Read on for tips and strategy about how to beat Spectral Keeper , including Spectral Keeper's stats and other useful information.

List of Contents

Spectral Keeper Information

Spectral Keeper Basic Information

Spectral Keeper Details
NameSpectral Keeper
HP(Overkill)52000(8000)MP500
AP(Overkill)12000(18000)Gil7000
Drop
(7/8)
Lv. 4 Key Sphere 1 (2)Drop
(1/8)
Lv. 4 Key Sphere 1 (2)
steal
(3/4)
Ether 1Steal
(1/4)
Turbo Ether 1
Abilities
Berserk Tail Glyph Mine

Spectral Keeper Stats

Spectral Keeper's stats
Srength36Agility36
Defense100Luck15
Magic1Evasion0
Magic Defense100Accuracy8

Spectral Keeper Elemental Resistances

Spectral Keeper Status Resistances

Status Resistances
SleepSilenceDarkness
GUARD0GUARD
PoisonPetrifySlow
GUARDGUARDGUARD
ZombiePower BreakMagic Break
GUARDGUARDGUARD
Armor BreakMental BreakThreaten
GUARD0GUARD
DeathProvokeDoom
GUARD0GUARD
DistillSensorScan
000
GravityDelayEject
GUARDGUARDGUARD
Zanmato Lv.
4

Spectral Keeper Equipment Ability Drops

Equipment Ability Drops
Weapon & Armor slots2-3
Weapon and Armor Ability Drops1-3
Weapon Ability Drops
PiercingFirestrike
Lightning StrikeWater Strike
Ice Strike
Armor Ability Drops
Fire WardLightning Ward
Water WardIce Ward

Weapon & Armor Slots Drops depicts the amount of possible slots the enemy's equipment drops will have while the Ability Drops depicts the possible amount of abilities the dropped weapon may have.

Spectral Keeper Boss Battle Guide

Spectral Keeper Details


The battle with Spectral Keeper is unique. The battle will involve glyphs on the ground that each character can stand at. An active command Move can make the player change its current position.

Aeon's Position


A summoned aeon will not be placed in one of the 6 glyphs in the ground. Instead, a rock will appear for that specific Aeon. An Aeon cannot teleport to other platforms and will instantly die from Spectral Keepers' mine.

Spectral Keeper Moveset

Ffx 4 Slot Armor Drop Games

Berserk tailDamages a target and inflicts Berserk.
Spectral MineLays a mine on several glyphs. The mines explode after a few turns, intantly killing units on top of it.

Ffx 4 Slot Armor Drop Game

Spectral Keeper's attacks also hits the two adjacent glyphs from the target's position.

Spectral Keeper Strategy

It is suggested to have a character with provoke. Use provoke then place that unit away from your other characters. Use protect on the provoking character and keep that character's HP up. Use Mental Break to make Magics effective against Spectral Keeper if you plan to have Lulu as a fighter..

Final Fantasy X - Related Articles

Main Story Bosses
Sinspawn: AmmesGeosgaeno
KlikkTros
KimahriSin(Fin)
Sinspawn:EchuillesLordOchu
Sinspawn:GeneauxOblitzerator
Chocobo EaterSinspawn: Gui
ExtractorSpherimorph
CrawlerSeymour
AnimaWendigo
Evrae AltanaEvrae
Seymour: NatusDefender X
Biran RonsoYenke Ronso
Seymour FluxSanctuary Keeper
Spectral KeeperYunalesca
Sin CoreSin
Seymour OmnisBraska's Final Aeon
Yu Yevon
Arena Area Conquest Monsters
StratoavisMalboro Menace
KottosCoeurlregina
JormungandCactuar King
EspadaAbyss Worm
ChimerageistDon Tonberry
CatoblepasAbaddon
Vorban
Omega Dungeon
Ultima WeaponOmega Weapon
Arena Species Conquest Monsters
FenrirOrnitholestes
PteryxHornet
VidatuOne-Eye
Jumbo FlanNega Elemental
TanketFafnir
Sleep SproutBomb King
JuggernautIronclad

Ffx 4 Slot Armor Drop Weapons

Arena Original Monsters
Earth EaterGreater Sphere
CatastropheTh'uban
NeslugUltima Buster
ShinryuNemesis
Dark Aeons and Penance
Dark ValeforDark Ifrit
Dark IxionDark Shiva
Dark BahamutDark Yojimbo
Dark AnimaDark Cindy
Dark SandyDark Mindy
Penance




broken image